Hi all. I’ve decided to make a go of it on YouTube now, as I need major upgrades to be able to stream on Twitch again. My poor little laptop just isn’t cut out for the streaming life. I’m not sure when this upgrade can happen so I thought I would do something I can do…. YouTube gaming content.
First off, I am making a series on the game Necesse, a sandbox action-adventure exploration game in which you progress your character and settlement through fighting, mining, exploring, crafting, fishing, trading and more. The world is procedurally generated, taking place on smaller islands each with a different biome, cave system, enemies and loot.
At the time of this post, I have just released the fifth episode of my adventure! If you’re interested, please come and watch on YouTube, and help the LoxTech Gaming channel grow by liking the videos and subscribing for more content. Below is the link to ‘Episode 1: What A Frickin’ Noob!’. Enjoy!
I’m only available in-game on Mecha Domination, Evony: The King’s Return and Whiteout Survival, or you can come to Reddit, or direct e-mail for a quicker response.
I’ve been playing this nice little free-to-play, city builder since around August of 2024. Today, I logged in to be greeted by a welcome video. I saw there was a gift of free gems for clicking the “play” button so decided why not?
So, Why l Are You Telling Us?
I play a lot of different games and, as with most city-builders, these take time and daily input to grow and keep safe through regular player-versus-play events. Whiteout Survival makes up my triumverate, alongside Evony: The King’s Return, and Mecha Domination: Rampage, and a lot of my free time is taken up by these bad boys!
Due to time restraints, a few months ago, I very nearly had to quit one of these games. Unfortunately, it was WoS that was “on the chopping block” as it was the newest for me, and with the least developed city of the three. I took a trip to the main alliance’s academy and discovered that, with less pressure to participate in every event and be active all the time, I had the breathing room to log in if and when I had the time.
However, this morning – coinciding with the release of this birthday video – I discovered that I had in fact logged in for 31 days straight, meaning I had finally got the balance right. I am so glad I didn’t quit it as the people I play alongside are so friendly and knowedgeable, and the game itself is really fun. There have been many updates over the past six months that have added so many new events, heroes and some cool and addictive mini-games.
Happy second birthday Whiteout Survival, I’ll see you on your 3rd!
The Revenant expansion is coming on 12 November and the Deathless calls on capsuleers to equip for and join the ongoing war against the Drifters. Allegiance to this cause will come with great rewards, including fearsome new Deathless ships with powerful weapons. Intimidate your foes with SCARAB breach pods that cause damage over time and disrupt enemy ships from the inside.
New mercenary dens will bring added resources, value, and conflict to nullsec, major enhancements to Corporation Projects expand your ability to empower your groups and reach your goals, SKIN design options grow exponentially with a secondary pattern slot, and targeted SKIN listings allow you to tailor a unique look for your group and share it with your members. Vanguard forces will increase their impact on New Eden from the ground in the biggest update to the game yet, as they descend to the surface in a new public event from 28 November – 9 December.
Go Visit the EVE Online Site…
For all the details about this expansion, please visit the source site: EVEOnline.com
Since we last met, you’ve joined the Sea Reavers, begun to discover Accursed Secrets, and more. Welcome to our third Major Update, Age of Falling Towers! We are proud to introduce the new Accursed Towers Clan-based game mode, the Dread Reaver dungeon, The Astral Bloom Elite Quest, and a plethora of updates to existing features.
As with previous Content Updates, there will be server maintenance starting on March 29, from 5 p.m.–7 p.m. PDT for Oceania, China, East Asia, Southeast Asia, and Europe Servers, and on March 30, from 1 a.m.–3 a.m. PDT for servers in the Americas. After the maintenance has concluded, all items mentioned below will be live—specific dates for any content going live afterward are provided below.
In This Post…
Accursed Towers Clan-based Game Mode
Dread Reaver Dungeon
Elite Quest: The Astral Bloom
3 New Legendary Gems
New Set Items: Banquet of Eyes
Ashes of Antiquity Limited-Time Event
Recall a Friend Limited-Time Event
Feature Updates
Bug Fixes
Post content sourced from Blizzard.com. Click here to view original.
Accursed Towers Clan-based Game Mode
Recently, cryptic obelisks from many eons ago were unearthed, each exuding an aura of power. Sanctuary’s denizens desire to claim such power for themselves but do not yet know how to do so. Accursed Towers is a new game mode that features both PvE and PvP gameplay. Clans will compete to claim ownership of towers, thereby providing powerful bonuses to all Clan members and the opportunity to acquire new Cursed Items. Players must be in a Clan to participate in Accursed Towers.
The description below of Accursed Towers is only a bird’s eye view of the game mode. We plan to provide additional details via in-game mail after the maintenance period that will help Clan Leaders make the most of Accursed Towers. There are also in-game tutorials that can help quickly get you up to speed on this new feature. To access those, click or tap the “i” icons in the Accursed Towers menu.
How to Claim Towers
Each Clan may have up to 2 towers under their control per Season. At the end of each eight-week Season, the ownership of all towers will be reset.
At the start of a Season, players will see many towers on the map to select from, all of which will be Unclaimed Towers. During the first week of a Season, from Monday, 3 a.m.–Saturday 7 p.m. server time, your Clan’s leader can select a tower through the Accursed Tower’s menu and attempt to claim it for your Clan, plunging your Clan into a PvE match against Hell’s minions for control of the tower by Purifying it. Only 1 tower can be claimed per Clan during the first week of the Season.
While fighting demonic hordes for control of the tower, your Clan’s objective is to collect Cursed Shards from slain demons. However, players can’t simply attack enemies as they normally would. To deal damage to your foes, first you’ll need to locate and activate the tower’s Curse Sources. Doing so will make enemies vulnerable, allowing you to dispatch them and collect their Cursed Shards. Once the timer runs out, the top 10 Clan members with the highest Cursed Shard amounts will have them added to your team’s total. A Clan can choose to do as many runs to collect Cursed Shards at the same tower as they desire, but only the highest team total will be retained. If your Clan has collected the most Cursed Shards among all Clans vying for that specific tower by Saturday at 7 p.m. server time, then your Clan will claim the tower.
Claiming a tower is cause for celebration within your Clan, but now you must defend it. Hell’s minions will attempt to retake their stolen home. Once your Corruption meter reaches a certain amount, demonic incursions will follow. Members of your Clan must come to defend your tower promptly or else it will be lost and can be reclaimed by another Clan.
There is a way to ward off Hell’s mindless marauders, though: by powering up your tower. Within the Accursed Tower’s menu, your Clan leader can choose to power up your tower. Doing so will not only end the attacks on it from demons but increase the bonuses provided by your tower and periodic rewards provided by the Rewards Chest inside of it. Beware, as powering up your tower does come at a cost—other Clans will be able to challenge your clan to a PvP match for control of the tower.
Contesting a Tower Through PvP
The rewards gained from towers sound desirable, right? The other Clans on your Server will certainly think so. Starting the second week of a Season, Clans can have a second tower under their control. From Saturday, 9 p.m.–Sunday 12 a.m. server time, Clans will be able to attempt to challenge for tower ownership from another Clan through an all-out PvP match. Should your Clan prevail, they’ll not only leave with bragging rights and a new tower to receive periodic rewards from, but also a bevy of rewards from participating in the PvP match, which can include Cursed Items.
Because the first season of Accursed Towers begins mid-week, the schedule for the first week will differ from subsequent seasons. The gameplay itself will be as detailed above. Here’s the schedule:
March 30 after maintenance period–March 31 at 3 a.m. server time: The Clan Leader will decide which tower they would like to try to claim.
March 31, 3 a.m.–April 1, 7 p.m. server time: Collect Cursed Shards at chosen tower.
April 1, 7 p.m. server time: Cursed Shard Clan totals are counted and the Clan with the most at each tower claims that tower.
Cursed Items
Cursed Items are a new type of Legendary Item that have a Cursed Property. They are obtainable from completing PvP matches and can also be dropped by enemies while collecting Cursed Shards from a PvE match. All Legendary Items that drop anywhere in Sanctuary will also have a chance of being a Cursed Item.
Cursed Items come with both a Positive and Negative Property attached to them. Neither Property will activate unless you have at least one other Cursed Item equipped that shares the same Positive Property. If you have two or more equipped Cursed Items, you will receive both the Positive and Negative Property effects from both. Positive Properties will grow in power as you equip multiple Cursed Items with the same Positive Property, with increases occurring at 4 and 6 Items.
For example, let’s say you have Shoulders with the following Positive and Negative Properties:
Your summoning skills have a chance to release a demonic roar dealing damage to nearby enemies.
Increases Cooldown of Dash skills.
Then you stumble across a pair of Boots with the following Positive and Negative Properties:
Your summoning skills have a chance to release a demonic roar dealing damage to nearby enemies.
Reduces Primary Attack damage.
Since both items share the same Positive Property, equipping both items will provide you with their shared Positive Property but also their Negative Properties: Increases Cooldown of Dash skills and reduces Primary Attack damage.
Cursed Items act as a double-edged sword but can provide you with extremely powerful bonuses that will bolster your character’s build!
Dread Reaver Dungeon
Dread Reaver is a brand-new dungeon experience unlocked after reaching Hell V difficulty and completing the quest Trail of Terror. Climb aboard and continue the Main Quest of Diablo Immortal, track the elusive Cult of Terror, and try to reclaim a stolen Worldstone shard before they can deliver it to one of their leaders, the Bride of Hell.
Share the darkest waters of Sanctuary with the Dread Reaver, a legendary vessel that devours anything in its wake. Keep your footing on its decks as you fight drowned aberrations, sea monsters, and the ship’s commander, an exile from an ancient and forgotten land.
Elite Quest: The Astral Bloom
In this new Elite Quest (available at Taite, the Adventure Seeker in Westmarch), you’ll aid a mysterious mage seeking to undo the wreckage of his past, and fight against a foe that will make reality tremble. Travel to a town under siege, defend a mystic observatory belonging to one of the Mage Clans, and explore the deadly horizons of the Astral Realm. The Astral Bloom awaits you, adventurer.
Players must have already completed the Main Quest of Stormpoint and have an Adventure Journal in their possession to begin the Astral Bloom Elite Quest.
3 New Legendary Gems
Three new Legendary Gems have been added to help take your character’s build to new heights. We take delight in seeing players bring to life unique builds using each newest batch of Legendary Gems at their disposal, and we’re looking forward to seeing how players will utilize this latest trio. The below values for each gem reflect their Rank-10 values:
Lo’s Focused Gaze (One-Star Gem): Increases damage done by your Charge skills by 20%. Charging speed is increased by 32%.
Pain Clasp (Two-Star Gem): Increases damage dealt by 24% to enemies suffering from a continuous damage effect. When an enemy suffering from continuous damage is within 10 yards, your Movement Speed is increased by 6%.
Gloom Cask (Five-Star Gem): Your Primary Attack unleashes an Aspect of Gloom for 6 seconds, during which time your Primary Attack will trigger gloom blades that deal 68% base damage + 275. Enemies hit by the gloom blades take 24% increased damage from your Primary Attacks for 3 seconds. Cannot occur more often than once every 20 seconds.
New Set Items: Banquet of Eyes
A new Set has been added as well—Banquet of Eyes—it is centered around punishing enemies suffering from your damage-over-time effects and rewarding you with buffs.
Banquet of Eyes (2-Piece Bonus): Damage dealt to enemies suffering from your damage over time effects increased by 15%.
Banquet of Eyes (4-Piece Bonus): Your Critical Hit Chance is increased by 2.5%, up to 25%, for every damage over time effect you inflict upon nearby enemies.
Banquet of Eyes (6-Piece Bonus): When you apply a damage over time effect to an enemy, you enter Poison Rage for 12 seconds during which your damage will corrode enemies, dealing damage over 3 seconds. Cannot enter Poison Rage more often than once every 40 seconds.
Banquet of Eyes Set Items will only drop from the following dungeons on Hell Difficulty V and above. Additionally, the drop rate for Set Items across all dungeons on Hell Difficulty V has been increased.
Bilious Bandlet (Ring): Dread Reaver
Cavern’s Regard (Belt): Forgotten Tower
Hex Walkers (Feet): Mad King’s Breach
Seeping Bandlet (Ring): Dread Reaver
Spurned Charity (Amulet): Kikuras Rapids
Teargrip (Hands): Tomb of Fahir
Ashes of Antiquity Limited-Time Event
Sightings of the Cult of Terror coupled with reported demonic disturbances have you leaving the comfort of your home to defend it. You dare walk the path directly into the heart of danger, a path rife with unspeakable salt-ridden horrors lying just below the water line, and Ashes of Antiquity to scour through for answers.
From March 30, 3 a.m.–April 20, 2:59 a.m. server time, players Level 30 and above will quell the burgeoning darkness by completing weekly Ashes of Antiquity tasks that will help you earn milestone awards.
Complete 3 tasks: 1 random Legendary Item
Complete 6 tasks: 1 Telluric Pearl
Complete 11 tasks: 1 Legendary Crest
Recall a Friend Limited-Time Event
Hell’s servants number many and will stop at nothing to see Sanctuary crumble in their maw. You must rally allies under your banner if you wish to turn the tide in humanity’s favor, for friends who slay together forge unbreakable bonds.
Starting on March 30, 3:00 a.m. reclaim Sanctuary with friends at your heels by using the Recall a Friend feature.
To recall players, you must be at least Level 30. Each player has a unique code that can be found on the Recall a Friend event page. Copy and share this code with your friend. Alternatively, you can recall a player via an in-game invitation system located within the event’s menu. To be recalled by another player, you must not have logged in to Diablo Immortal for at least 14 days and are level 20 or higher. Once you log in, input your friend’s code on the Recall a Friend event page. You will have 24 hours to input your friend’s code.
The recalling player will receive 10 Recruitment Points the first time they complete each of the following tasks:
Send an invite using the in-game invitation system: 10 Recruitment Points
Recall 1 player: 10 Recruitment Points
Recall 1 player and they gain Level 40: 10 Recruitment Points
Recall 2 players and they gain Level 40: 10 Recruitment Points
Recall 3 players and they gain Level 40: 10 Recruitment Points
Once you have accumulated the required number of Recruitment Points, the following rewards can be claimed from the Recall a Friend event menu.
20 Recruitment Points: 6 Rare Crests and 6 Normal Gems
30 Recruitment Points: 1 Legendary Crest, 3 Rare Crests, and 6 Normal Gems
40 Recruitment Points: 1 Legendary Crest, 3 Rare Crests, and 6 Normal Gems
50 Recruitment Points: 3 Legendary Crests and 9 Rare Crests
Recalled players will receive their rewards immediately after accepting the invitation or inputting their friend’s code. Recalled players can also receive an additional bounty of rewards if they reach Level 40. Only one code may be redeemed by each recalled player.
Rewards for recalled players:
Input friend’s code or accept their invitation: 15 Beguiling Dust, 200 Scrap Material, 30,000 Gold
The ability to recall players ends on April 27 at 3:00 a.m. server time, but players will have until May 25 to reach Level 40 and claim their additional rewards.
Feature Updates
Activity Rewards Increase
Many activities in Diablo Immortal will now provide additional rewards or experience.
Rite of Exile: Players belonging to both the winning and losing sides will be rewarded with random items (including a guaranteed Legendary and Set Item), Hilts, and Scrap Materials. These rewards are provided directly after completing Rite of Exile.
Raid the Vault: Monsters killed inside the Vault have a chance to reward items of a random rarity, experience, and Gold.
Shadow War: Players that engage in the Shadow War will be rewarded with increased experience and a guaranteed random Legendary item.
Defend the Vault: Players that successfully defend the Vault will be rewarded with Hilts, experience, Gold, and Scrap Materials.
Immortal Age of Advancement Chests will reward Hilts, items of a random rarity, and Gold.
Heavy Ornate Chests will reward one Monstrous Essence.
All Main Quests reward additional experience.
Players will receive a Rare Crest as they complete Exploration achievements for each zone, with a milestone at 50%, 70%, and 100%.
Developer’s Note: One overarching theme of this patch is the restructuring of rewards. Our main goal was to dial up what players are earning for participating in different activities—based primarily on how much time the activity takes to complete—as well as what the actual rewards offer. We want to make sure that players feel justly rewarded for their efforts and continue to excite and delight players as they adventure through Sanctuary to reach their goals.
Battleground and Rite of Exile Balance
The Defense win condition of killing Attackers in both Battleground and Rite of Exile has increased from 55 to 65 kills.
Developer’s Note: We have carefully reviewed data, player feedback, and gameplay in Battleground and Rite of Exile and are keen on improving these features so that they feel more balanced, regardless of which side you’re on. Our goal is to make precision changes that we think will help shift the gameplay without changing too many aspects all at once. As we release these specific changes, along with other feature updates, we will continue to review and consider further updates to Battleground and Cycle of Strife.
Shadow War Time Change
Shadow War will now begin at 7:30 p.m. server time on Thursdays for the Preliminary Round and 7:30 p.m. server time on Saturdays for the Final and Third Place Playoff Rounds. The countdown to the Shadow War’s beginning will start at 7:10 p.m. server time to give players enough time to gather and organize for their fight.
Developer’s Note: With the introduction of Accursed Towers, we wanted to smooth out the experience for Clans who may be participating in PvP multiple times in one day. Rather than stretch out the period in which players need to be online to help their Clan or shifting the times from week-to-week, we felt it would be helpful to have these times remain static.
Rare Crests
Up to 10 Rare Crests may be used with each Elder Rift run.
Developer’s Note: Previously, players could only run an Elder Rift with a maximum of three Rare Crests at a time. We heard from many players that they stockpiled Rare Crests simply because they couldn’t use them as quickly as they could Legendary Crests. We hope this update will make Elder Rift runs using Rare Crests feel more efficient and rewarding.
Hero’s Journey Chapters 5 and 6
Chapter 5 and 6 of Hero’s Journey have unlocked! To continue walking the path to glory in Chapter 5, you must have completed chapters 1-4. Here’s a look at the rewards you will receive for completing these new Chapters.
Chapter 5:
1 Legendary Crest
900 Hilts
30 Aspirant’s Key
50,000 Gold
Chapter 6:
Boundary Walker Portal Cosmetic
1 Legendary Crest
900 Hilts
36 Aspirant’s Key
Hilts Vendor
The Hilts Vendor has just increased their inventory! The following two transactions may be performed up to 15 times a week each:
Trading 100 Hiltsfor 50 Scrap Materials
Trading 75 Hilts for 5 Enchanted Dust
Developer’s Note: We are constantly evaluating where we can supply more upgrade materials for players to hunt down so they can further accelerate their progression through the ranks.
Activity Calendar and Scheduler
We are introducing some quality-of-life improvements that will make using the Activities Calendar and Scheduler more convenient.
The tap area in the Warbands and Clan menus has been increased.
Activities that occur “today” or “tomorrow” will state that instead of the numerical date.
Navigation Menu
The Navigation menu also received a few quality-of-life improvements to work in tandem with the Clan-centric features released in this Major Update.
A new Clan tab has been added to the Navigation menu. Both the new Accursed Tower game mode and Clan-related features that were previously found located in the Faction tab can be found in the new Clan tab.
The Quest tab will be removed from the Navigation menu. Quests can still be accessed via the Quest Tracker.
These changes are solely for the UI and do not alter the gameplay of the features they support.
New Bestiary Entries
We’re adding 20 new Horadric Bestiary entries to catalogue enemies fought in Stormpoint and new Helliquary bosses. They’re available wherever you slaughter monsters! After a player collects 10 Bestiary entries, they’ll receive a Rare Crest. Players will also receive a Legendary Crest after collecting 50 and 100 Bestiary Entries.
Clan and Cycle of Strife
Finding, joining, and recruiting for a Clan will now be more accessible than ever. As Clans become more critical in the continual struggle to control towers around Sanctuary, we want to arm both players and Clan Leaders with more means to find like-minded individuals. As such, we have made some improvements:
When players search for available Clans to join, they will be sorted from highest to lowest on the list according to their current number of Online Players.
Players without a Clan will receive more guidance on joining a clan and more easily see suggestions for Clans containing a high number of active players.
Players currently in a Clan can now apply to a new Clan without leaving their current Clan. If accepted to the new Clan, they will automatically leave the old one and join the new one.
During Shadow War, Rite of Exile, Challenge of the Immortal, and Accursed Tower’s PvP matches, players will be unable to leave their current Clan and Clan Leaders will be unable to remove members from their Clan. Members cannot be added to a Clan or substituted for these events once they are in progress.
Clan Leaders will now have a Member Recruitment interface available under the Clan tab, making it easier for them to find both players without a clan and in clans with low membership.
Dark Clan Leaders can now directly invite Adventurers to join them. If an Adventurer accepts, they will automatically become a Shadow.
Developer’s Note: Our intent with the Clan rule changes is to make it easier for players to find active Clans to join. Thus, improving their overall experience in the Accursed Towers and other Clan-based activities. Our intent is NOT to disrupt balance or make competition among Clans worse. We will continue to monitor Clan behavior and iterate on Clans and Cycle of Strife as needed.
Hide Helmet Cosmetic Option
We hope your character has recently visited the Westmarch Barber for a touch up, because you can now hide their helmet for select Cosmetic Sets. To hide your character’s helmet for eligible Cosmetic Sets, navigate to the Cosmetics menu and click the Hide Helmet button on the bottom left corner of the Cosmetic preview screen.
Bug Fixes
Looking for the newest round of hotfixes and bug fixes implemented for Diablo Immortal? Check here for all-platform fixes and our known issues blog for PC-specific fixes.
We’ll see you in Sanctuary! -The Diablo Immortal Team
Post content sourced from Blizzard.com. Click here to view original.
Journey Back to the Forbidden Reach for New Adventures!
Prepare to journey back to the Forbidden Reach for new adventures, collect two new Heritage Armor sets for the orcs and humans, embrace a new journey as a new goblin, Lightforged draenei, or worgen Monk, and more.
Return to the Forbidden Reach
With the defeat of Raszageth secured, a new opportunity to seek out and find answers about the dracthyr Evokers arises within the Forbidden Reach. This max-level experience introduces new bosses and objectives, additional storms, new loot, and more. Find out more about what is in store in our news article.
Embrace Your Orc or Human Legacy with New Heritage Armor Sets
Embrace your legacy with two new Heritage Armor sets—one for orcs and one for humans—with the release of the 10.0.7 content update. Read more on acquiring these new sets in our news article.
New Winterpelt Furbolg Faction
The Winterpelt furbolg speak a language no one seems to understand. Learn to understand and eventually speak their language as you help Sonova Snowden crack their peculiar dialect and earn their trust.
Start the “Academic Assistance” quest by accepting it in the Adventure Guide (Shift-J). This quest will become available after completing the “Winterpelt Hollow” and “Rustpine Den” quest chains in the Azure Span.
Players can access their language progress in the Spellbook(P).
The Monk Class Expands to New Races
In the 10.0.7 content update, the Monk class will be available to the goblin, Lightforged draenei, and worgen races.
New Quests: Baine’s Search
Mayla Highmountain is worried—Baine Bloodhoof has traveled to the Ohn’ahran Plains in search of an old friend who has gone missing but insisted on making the journey alone. Help Baine solve the mystery of the missing tauren — and come to terms with old hatreds — with the help of an unlikely ally. Speak to Mayla Highmountain in Valdrakken to begin your journey.
Recruit A Friend Refresh
All new rewards are arriving to the Recruit A Friend (RAF) program, letting you bring in new (and returning) friends to World of Warcraft. Stay tuned to the official site for more details when we get closer to launching the update. Learn more about the updated RAF program in our article here on the official site.
10.0.7 Development Notes
Learn more about class changes and updates, bug fixes, and more in our Development Notes.
Keep an eye on the official World of Warcraft news site for the official release date.
The Armory will now allow players to choose whether to save specific items to Loadouts in addition to other properties (Legendary Essence, Legendary Gems, Bonus Attributes, Paragon Tree, and Skills). This change is being made to amend a bug that occurred when players would attempt to sell or disenchant an item that was saved within a Loadout.
A new Checkbox feature has been added to the Armory UI, allowing players to toggle whether specific equipment is saved to a Loadout. Players can check the box to save only properties or leave the box unchecked to maintain current Armory functionality.
Developer’s Note: Prior to this change, the process to alter saved loadouts was convoluted. We wanted to not only optimize this feature but make it operate in a fashion that best supported how players play. Now, it will be much more convenient for players to retain their builds as they incorporate new, more powerful items into them.
Telluric Pearls Crafting Streamlining
If you have previously visited the Gem-Binder in an Elder Rift, you can now craft Legendary Gems with Telluric Pearls directly at the Apprentice Jeweler via the Telluric Craft tab. Players will still need 40 Telluric Pearls to craft a Legendary Gem.
Helliquary Raid Notification Settings
Through community feedback, it was brought to our attention that receiving multiple Helliquary Raid invites at once hides pertinent gameplay information from the player. Now, when a player receives multiple notifications at once, an indicator will point to an option in the Settings menu that allows players to opt out of Helliquary Raid invitations until the next reset.
Hilts Trader Refresh Indicator
A timer has been added to the Hilts Trader’s shop menu to indicate when their stock will refresh.
Developer’s Note: We realized it was difficult to predict when the Hilts Trader’s inventory would refresh. We wanted to make this information more apparent to save players’ time.
Defend the Vault Queue
The queuing system for the Immortal team in Defend the Vault will now prioritize alerting a team near the front of the queue who has similar strength to a corresponding Shadow Raid. If no proper match is available, then the queue will continue as it previously did and alert the Immortal team closest to the front of the queue.
Adventurer’s Path Limited-Time Event
In Sanctuary few are capable enough to stand against the darkness and wager their life for the defenseless. But you, adventurer, have consigned your days to thinning out the ranks of the Burning Hells, ushering in safety where all hope was once lost. The downtrodden look up to you, and to continue serving them, you must walk the Adventurer’s Path.
From March 8, 3:00 a.m.–March 16, 2:59 a.m. server time, as you complete Adventurer’s Path tasks, you’ll earn gold, enchanted dust, and scrap materials for your heroics. Racking up enough completed tasks will also unlock these milestone rewards for you:
Upon completion of 3 tasks: 1 Random Legendary Item
Upon completion of 5 tasks: 3 Rare Crests
Upon completion of 16 tasks: 1 Telluric Pearl
Upon completion of 20 tasks: 1 Legendary Crest
Fractured Plane
In a place like Sanctuary, even those with the utmost mental fortitude can find themselves lost to the unrelenting darkness spread by the Burning Hells. Broken. Shattered. Trapped in the deepest recesses of their mind. Entering the Fractured Plane is the only way forward.
The Fractured Plane is a limited-time event where players enter an unexplored realm of their existence. A 15-floor gauntlet awaits, inhabited by the fiercest minions the Hells can throw your way. Your journey in the Fractured Plane begins without your usual gear, gems, and skills. Instead, you will be provided with a set of pre-selected skills for your class. To advance, you must rely solely on your wits, unstable gear you find, and the Chaos Coins you receive from progressing through hordes of demons. Best of all, only unstable gear of Legendary rarity will drop in the Fractured Plane, and items you receive will complement the skills you begin with, equipping you with the ability to make, and tweak, your build on the fly. When your journey in the Fractured Plane is over, all the unstable gear you’ve collected will vanish.
The Chaos Coins you earn will also come to your aid—at the Chaos Broker, you can exchange Chaos Coins for new items or Shards of Fortune. These shards will increase your Fortune Rating, providing a greater chance of receiving higher-quality Legendary items from chests on each floor. If you’re resourceful enough to make it to the fifteenth floor without dying more than five times, you’ll receive a reward. Out of all the Legendary items you’ve encountered during your run, select six, and out of those six, you will be rewarded one at random for you to carry out of the Fractured Plane.
Begin your journey towards mental appeasement—the Fractured Plane is available from March 16, 3:00 a.m.–April 6, 2:59 a.m. server time.
Season 11 Battle Pass: Sea Reavers
“Those who sail Sanctuary’s harsh oceans are mad through and through, yet no sanitarium can ever hold them.” -Westmarch Nautical Scholar
Embrace the salt-scrubbed life of Sea Reavers, a new Battle Pass devoted to exploring Sanctuary’s high seas. The Season 11 Battle Pass emerges on March 16, at 3:00 a.m. server time. This Battle Pass hosts 40 ranks worth of challenges and rewards, such as Legendary Gems, Crests, Hilts, and more.
This Battle Pass will sink back to the seafloor on April 13, at 2:59 a.m. server time—begin slaying demons and climbing your way through the ranks today!
Accursed Secrets Limited-Time Event
Sturdy adventurers, capable and strong, have begun to recently visit the gulf’s shoreline in a mysterious ritual. Their exact destination is unknown but the direction they’re travelling in suggests somewhere to the northwest. While many souls have departed from the shore. . .few have returned, and of those few, it was too late to mend what remained of them. Oh, the accursed secrets we find ourselves bound to.
Beginning at Level 20, adventurers can uncover the Accursed Secrets buried deep beneath the shifting sands and receive rewards by logging in on specific days:
March 24: 3 Rare Crests
March 26: 1 Telluric Pearl
March 30: 1 Legendary Crest
Emissaries dispatched by the Burning Hells desire the secret knowledge you will soon possess. During the Accursed Secrets event, dispatch Cursed Elite monsters daily to receive additional rewards for keeping your knowledge safe. Plus, adventurers Level 30 and higher will receive 100% additional Battle Pass experience while the Accursed Secrets event is running.
Hungering Moon Limited-Time Event
Feeling underfed, the moon demands sustenance, providing you with an upcoming opportunity to sate its seemingly endless appetite for blood in this new version of Hungering Moon!
The moonlit path you’ll take to heed your lunar overlord’s howl for sustenance is ready to be travelled. Players can complete up to three tasks a day four times starting March 30, 3 a.m.–April 6, 2:59 a.m. server time. Through completing tasks, you’ll gain Astrolabe Power—the power can be used to draw one of two types of blessings with unique benefits from the Astrolabe.
Drawing a Blessing of More will give you a 50% bonus to gold drops from dungeons or a 10% damage increase while in dungeons for a limited-time, handy for combating the monsters lurking about and adding extra heft to your coin purse. Each Blessing of More will supply you with 5 Moonslivers after using it.
Drawing a Blessing of Might invites you to complete any dungeon in exchange for Moonslivers, and if you complete the dungeon with a party, twice the amount of Moonslivers shall be bestowed upon you. The moon is a generous entity, so you may have one of each Blessing active at a time.
Once you’ve racked up a handful of Moonslivers by purging demonic hordes from dungeons, visit the Hermit’s Collection located within the Hungering Moon event page to trade your Moonslivers for lunar-laced rewards of your choice. Be sure to collect and use 12 blessings in total to earn The Moon’s Regard—a bounty of 90 bonus Moonslivers meant for the most exemplary devotees.
Brimming with generosity, the moon will also reward you with the below materials if you collect the listed amount of Moonslivers during the event’s duration. No Moonslivers need to be spent to acquire the materials.
10 Moonslivers: 3 Rare Crests
50 Moonslivers: 1 random Set Item
130 Moonslivers: 1 Telluric Pearl
230 Moonslivers: 1 Legendary Crest
Can you satisfy the moon’s hunger before the long night wanes?
Contest of Knaves Cosmetic
Sanctuary’s martial tournaments are a revered bloodsport. Fighting with honor in a match elicits silence, even booing from the crowd, for they revel in fatal, head-rattling blows. Victory at all costs is the only rule of this barbaric contest.
Uphold the gentry’s traditions—the Contest of Knaves Standard Cosmetic Set is available in the in-game shop for 1,000 Eternal Orbs.
Bug Fixes
Looking for the newest round of hotfixes and bug fixes implemented for Diablo Immortal? Check here for all-platform fixes and our known issues blog for PC-specific fixes.
Diablo Immortal Developer Q&A Series
Have questions about Diablo Immortal? We have answers. Check out our Diablo Immortal Developer Q&A series for answers to some of the community’s burning questions about the game. We will post a new set of questions and answers periodically.
We’ll see you in Sanctuary! -The Diablo Immortal Team
Content was sourced directly from Blizzard.com – Click Here to see the original message. Thanks Blizzard!
MineCraft developers have now released 1.19.4 for Minecraft: Java Edition. This release came with improvements to horse breeding and jukeboxes, new visuals for potions, new accessibility features and many new technical capabilities like the damage and ride commands and display and interaction entities.
The update_1_20 experiment has also been updated with a first look at the Sniffer, Archaeology, Armor Trims and Cherry Grove features.
Information Sourced from MineCraft.net – Click Here to visit them!
Changes
Updated Horse Breeding
Jukeboxes have changed to be at parity with Bedrock
Interacting with armor or elytra items in-hand will now swap them with equipped gear
The camera tilt when hurt is now based on the direction of incoming damage
Potions colors have been adjusted to make different types of potions more distinguishable
Potions no longer have an enchantment glint due to it obscuring the color of the potion contents
Enchantment glint on items and armor is now more subtle
Armor Stands now preserve custom names when placed and broken
Vexes now use a separate charging animation when empty-handed
Tweaks to recipe unlocking to make discovering vital crafting recipes easier for new players
Updated the Create New World screen
New accessibility options and improvements
Updated the Realms screen to be more in line with the Singleplayer and Multiplayer screens
Added a notification system for Realms to tell you about important information about your Realm
Added “Credits & Attribution” button in the Options menu
Horses, Donkeys and Llamas
The speed, jump height and health of a baby is now a variation of the average of the parents’ attributes, rather than being biased towards the average possible value.
This change makes horse breeding a viable way of getting great horses, if a player starts with good parents and puts in enough time and Golden Carrots.
Jukebox
Emits a note particle above it while playing a music disc
While playing a music disc, it will emit a redstone signal of 15
Droppers and hoppers can now interact with it
Creative menu
Added painting variants to the creative menu
Paintings with a pre-defined variant will now display the author and title in the item description when hovered over
Recipe unlocking
The Crafting Table recipe is unlocked immediately on creating a new world
The Crossbow recipe is no longer unlocked by sticks
The Soul Campfire recipe is no longer unlocked by sticks
Updated Create New World Screen
The screen is now organized into three tabs
The Game-Tab allows to set the world name, Gamemode, Difficulty and whether to allow cheats
The World-Tab allows to set the World-Type and Seed, and to toggle the generation of structures and the bonus chest
The More-Tab provides access to the Game Rules and DataPack Selection Screen
Tabs can be switched with the keyboard by pressing Ctrl+Tab and Ctrl+Shift+Tab
Specific tabs can also be navigated to by pressing Ctrl+Tab Number
For example, Ctrl+2 navigates to the second tab
Removed the Import Settings button and the corresponding Export Settings button in the Edit World Screen
Added a screen to easily enable/disable experimental features
The screen can always be found under the More-tab
In snapshots, a shortcut button can be found under the Game-tab
Accessibility
Added an accessibility onboarding screen for players launching the game for the first time
Auto-Jump is now off by default
Added arrow key navigation
Added high contrast resource pack
The resource pack screen is now keyboard-navigatable
Changed how tooltips in the menu UI are positioned so buttons are still readable
Added a tooltip in the key binds screen that specifies which key binds are conflicting
Added a “Damage Tilt” accessibility option that controls the amount the camera shakes when being hurt
Added two new options in the accessibility menu for adjusting the speed and transparency of enchantment glints
Added a “Notification Time” accessibility option that changes how long notifications such as unlocked recipes, advancements, subtitles and selected item names are visible for
Arrow key navigation
Menu screens can now be navigated by using the arrow keys
When navigating with arrow keys, sliders need to be activated by pressing Enter or Space to start changing the value
High contrast resource pack
Added a built-in resource pack that enhances the contrast of UI elements
Added a new option in the Accessibility menu that enables the high contrast resource pack
This only affects the menu UIs for now, but we’ll be looking to bring this to gameplay UIs in the future as well
Technical Changes
The data pack version is now 12
The resource pack version is now 13
Added a group of entities to display items, blocks and text
Added entities to detect interactions and attacks
Added data-driven damage types
Added a damage command for applying damage to entities
Added ride command to mount and dismount entities
The clone command now supports cloning to and from different dimensions
A new string source is now available for the data modify command
New execute sub-commands: if dimension, if loaded, on, positioned over, summon
Added a new type of atlas configuration source: paletted_permutations
Pressing F3+S will now dump contents of dynamic textures (like atlases, maps, etc.) to screenshots/debug/
Added fallback fields to translate text components
Out-of-bound arguments in translate formats are no longer silently ignored
Added the following game events:
entity_dismount with a vibration frequency of 6
entity_mount with a vibration frequency of 7
Changed the following game events:
item_interact_finish now has a vibration frequency of 2 instead of 14
Removed heldItemTooltips option from options.txt
Added a network protocol feature for forcing bundle of packets to be processed within same client tick
Added –pidFile argument to dedicated server command line for printing process id to file
The vanilla resource pack en_us language file is now sorted alphanumerically by key
Added show_notification field to recipes
Accepts a boolean which determines if a notification is shown when unlocking this recipe
defaults to true if isn’t specified
A new recipe type smithing_transform has been added for the updated Netherite Upgrade recipe
A new recipe type smithing_trim has been added for the new Armor Trim recipe
A new recipe type crafting_decorated_pot has been added for the new Decorated Pot recipe
New registries trim_pattern and trim_material have been added for the armor trim system
Smithing table has temporarily two menu types
Old menu without Smithing Template slot has been renamed to legacy_smithing
Will be removed when Armor Trim feature stops being an experimental feature
New menu with Smithing Template slot was added called smithing
Added new flag (value 128) to HideFlags NBT field for hiding armor trim item tooltips
Resource Pack format
The enchantment glint now has two separate texture files: enchanted_glint_entity.png and enchanted_glint_item.png
The texture format used to dynamically scale buttons and sliders has been updated to always include fixed 20px borders on the left and right
Slider textures are now defined in a separate slider.png file
The Create New World screen now uses a separate light_dirt_background.png for its background, unlike other screens
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