Diablo Immortal – How to Improve Your Combat Rating (CR)

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Check Out this Quick Guide for Increasing Your CR

Important: This quick guide has been written for those who already know the base mechanics of Diablo Immortal. If you are a brand new player, then there will be countless other guides which will include more basic information about how the game works. Published 29th July 2022.

In Diablo Immortal, a character’s ability to fight on any difficulty level is determined by their Combat Rating, or “CR” for short. This single statistic is formulated from things like:

  • Equipped Gear & Upgrade Level;
  • Socketed Normal and Legendary Gems;
  • Your Helliquary Level;
  • Upgrades to the Legacy of the Horadrim Vessels [Click to visit my guide on this]
  • Other Things That Can Help You… (Listed at the bottom)

This short guide will give you some information about the kind of tasks/activities you can do to increase your CR at a good rate, but there may be more stuff you can do. I am not an expert, just a player. I’ve written this as a response to more than one person asking in our Discord how they can improve their CR.

Before I go on, there is one important point I have to make:

Be PatientIt is not always a quick process to upgrade gear/gems and you will often hit slumps where you may only make gains of just a few CR points a day, and other times where you could add several hundred. It is unpredictable (unless you’re a whale who buys legendary crests and farms rifts!)

Equipped Gear

The goal of any player wanting to increase their CR, as quickly as possible, is to pick up legendary items for all the equipment slots. The game is designed to allow for legendary gear to be dropped by almost all creatures, chests and mission/quest rewards, BUT you can improve your chances by doing the following activities:

Dungeons:
This is one of the best ways to collect legendary gear. It is very common for the end boss of a dungeon to drop legendary gear, including Set Pieces. With a good party, or high level chars running you through, you could easily farm some nice gear in a short amount of time.

Bestiary:
Killing any creature in the game can result in the drop of a “Monstrous Essence”. Collect 10 of these and you can go to the nearest Safe Zone and use the Bestiary altar to decipher pages. Although you can only decipher up to three pages a day, you can claim your rewards as many times as you collect 10 essences. I have found this to be a good source of legendaries.

Shadow Contracts:
Each day, Bartender Bailey, in the Wolf City Tavern in Westmarch, offers Shadow players 1 or more contracts to complete. Among the rewards for completing these contracts is often a legendary item.

The Rarities and Antiquities Merchant:
This fellow, Yakin, can be found in Westmarch, along the southeastern end of Rakkis Plaza. His services will become available as you advance the main questline. You can spend extra gold with this guy to randomly generate items, for money. I advise only doing this a maximum of 10 times per day, per item category, as his prices go up after this point and it is really uneconomical. I once found 3 legendaries in the first set of 10 items I bought, so it can happen!

World Events & Bosses:
Each area of the game has it’s own world event to complete (Purge the Corruption, Call of the Ancients, Tax Collector, to name a few), or maybe a world boss (Blood Rose, Lord Martanos, Ancient Nightmare, Sand Golem, Hydra etc.) to vanquish. These attract a high drop rate for legendaries too.

Mob Farming:
The drop rate for normal creatures is infinitesimally small. However, when you’re out killing and you see an Ancient Elite (orange/brown icon on map)… KILL IT. The drop rate for legendaries from these creatures is high.

Note: It is important to note that Charms will also provide a CR boost, especially if you level their abilities up to.

Upgrading Your Gear

Now you have legendary equipment, you need to make sure that you upgrade it as often as possible. To do this, you will need the services of any of the blacksmiths around Sanctuary. I am hoping that, as you’ve been playing, you’ve been picking up all the loot dropped by the mobs and using the blacksmith to salvage it into scraps, dust or even glowing shards (from unwanted legendaries). You will need every piece of salvage you can get your hands on so please don’t dismiss those white, common loot drops…. you will see over time that you will never get enough!

Upgrading legendary gear requires all of it, but Glowing Shards are the hardest to get. It is largely only obtainable by salvaging legendary gear that you’ve picked up but not needed as you already have it, or it is inferior. There is also a recurring quest in the Dark Wood to fight your own dark shadow which rewards a players with a glowing shard each time.

In Westmarch, there is a vendor by the blacksmith, Charsi, who can convert lesser materials into higher class materials. This is a good service, but be careful not to overspend on scraps into dust, as then you’ll have to go collecting so much more scrap to upgrade stuff – you’ll need a good quantity of both.

Also, secondary gear requires Enigmatic Crystals which are mainly sourced from completing Challenge Rifts, but can also be a gift on the Battle Pass. Do not forget to upgrade secondary gear alongside primary!

Gems, Gems and Even Better Gems

Your CR will improve dramatically if you improve your gems, especially the legendaries.

Normal Gems

These gems are dropped by most of the creatures in the game but they are fairly rare to get. There are a couple of things you can do to improve your discovery of these little beauties:

Hilts Vendor:
The Hilts vendor in Westmarch allows 10 normal gems to be bought from him each week. Watch out for his special offers page as there is the option to buy 1 or 2 extra now and again.

Party of Four:
Just being in a party of four, with three other people, will give an automatic buff the the percentage chance of normal gems being dropped. Unlike other versions of Diablo, however, you will only ever see rank 1 normal gems drop.

Hidden Lairs:
These mini-dungeons, that randomly spawn in all areas of the game, are a fantastic way to boost your gem collection. For the first run through in a day, you can make around 6 normal gems just by doing the side quests that pop up as you go through, and by killing the boss at the end.

Legendary Gems

This is a little more complicated and I won’t go into the higher levels of these gems. By the time anyone gets there, they’ll probably know this game better than the developers or have moved on to Diablo 4 (out next year!). Legendary gems are predominantly sourced from Elder Rifts and/or can be Crafted by an Apprentice Jeweler. Levelling a legendary gem requires other legendary gems and this process gives a very healthy boost to CR. The problem is that it is not as easy to get them. The Battle Pass also gives some legendary gems out as rewards, more so if it is the Empowered Battle Pass.

Elder Rifts

There is a possibility for a legendary gem to drop from the end chest of an Elder Rift with no input, but I’ve only seen this a couple of times and not enough to actually upgrade another gem at this rate. What is needed are Eternal Legendary Crests to augment the rift. Each eternal crest will output a random legendary gem at the end of a rift, and up to 10 of these purple crests can be added to the rift before it begins. These can be obtained:

Buying Them from the In-game Store:
I wouldn’t spend money on them but many do.

Hilts Vendor:
This guy sells these for hilts at a rate of 1 per month (such a joke)!

Crest Merchant:
By the Elder and Challenge Rift entrances, is a merchant called Jondo Mauren. You can exchange Eternal Orbs (purchased only through microtransactions) for Eternal Legendary Crests.

Warband Voucher: (needs confirming)
I haven’t looked into this but there is a new mechanic whereby some warband raid awards a voucher that can be used to allow a player to buy an Eternal Legendary Crest from the Crest Merchant for platinum, rather than Eternal Orbs.

Crafting Legendary Gems

Alongside the miniscule chance that a legendary gem will naturally drop in an Elder Rifts, players can earn “Runes” and “Fading Embers” more easily. Beside the Elder Rift entrance is a Fading Ember Merchant, where a player can convert his embers into runes (for a price) and then these runes can be used by an Apprentice Jeweler to craft either specific 1-star legendary gems, or traded for random 1 or 2 star tradable gems. We don’t need to worry about the trading aspect here.

The player can choose which legendary gems he thinks will compliment his character and its build. The rest of the legendaries collected can be broken down, again by the jeweller, and used as materials to upgrade those socketed gems. Each time a legendary gem is upgraded, it will say how much of an increase to CR it will give. The higher the upgrade, the higher the CR boost.

The Helliquary

Each time your Helliquary is upgraded with Refined Scoria, This item gives an ever-increasing amount of CR, clearly visible on the item description.

Scoria is obtained by either killing the Helliquary bosses, or as gifts from the battlepass. This has to refined, using the services of a blacksmith.

Collecting and Upgrading the Legacy of the Horadrim Vessels

I have already covered most of the information regarding the LotH vessels in another guide found here.

For the purposes of this guide, the more you use the Culling Stones to upgrade the vessels, the higher the bonuses received and CR gained. I do not know how much CR is gained from boosting these types of stats and I apologise for not being more knowledgeable. What I will say though is that any stat boost will help you to kill stuff faster and earn more loot/cash for upgraded gear/gems.

Other Things That Can Help You…

Advancing Up Through the Paragon Levels

No matter what you CR is, you will still be able to fight at some level of the game and level up your character.

Once you have surpassed level 60, you will start to level into Paragons. Each time you gain a new paragon level, you will be awarded 1 paragon point to put into any of the paragon trees. Doing this will give you small, but cumulative bonuses to your characters statistics, including CR. This may be inaccurate, will investigate further.

Increasing You Shadow Rank

After being inducted into the Shadows, whether you decide to be in a Dark Clan or not, you are able to perform daily tasks, advance through the Path of Blood, raid the immortal vault, take on Shadow Contracts and/or attend the daily Assembly – to give and receive Blessings.

Doing these daily tasks can award you “Shadow Marks”, which are basically points which build up and allow you to continually increase your Shadow Rank. Each time you gain a rank, you will given a base bonus of 1% to attack and defence. So, if you reach rank 10, which in game terms is “Watcher III”, you will receive a 10% attack and 10% defence bonus to your character.

Note: If you are a member of a Dark Clan, doing all the above Shadow tasks also adds points to the Clan, which is really important for the clan leader boards and positionings for Shadow Wars. This is a different topic and one I won’t be covering here.

As I said at the start, I am not an expert and apologise if I have either missed out information or got it slightly wrong. Please feel free to let me know either via the Contact form, or Discord, if important changes need to be made.

World of Warcraft – Wrath of the Lich King Classic™ Arrives September 26

Wrath of the Lich King Goes to Classic This Year!

The Lich King, Arthas Menethil, sits in the ominous Icecrown Citadel scheming to claim the world as his own—a plan that threatens all life on Azeroth. Heroes of the Alliance and Horde must stand against the malevolent being who dares to declare himself the one true king of Azeroth…and seeks to scour all life from the world.

Wrath of the Lich King Classic™ will thrill both veterans and newcomers with a host of improved features and content to explore:

  • The Grim Frozen North – Heroes will begin their journey in one of two zones in Northrend—Borean Tundra or Howling Fjord—and adventure through some of the most epic vistas and beloved storylines in all of Warcraft before breaching the seat of the Lich King’s power in Icecrown.
  • The Rise of Death Knights – Available to both factions and starting at level 55, Death Knights—World of Warcraft’s first hero class—harness the powers of darkness to help combat the evil that threatens Azeroth. While Death Knights are limited to one per server and require a level 55 character on that server to create, in Wrath Classic, we will be bypassing that requirement for a player’s first Death Knight.
  • New Profession—Inscription – This new profession allows players to scribe mystical glyphs that modify the properties of spells and abilities (cooldowns, damage, etc.), and craft powerful trinkets and off-hand items.
  • Achievements Unlocked – Achievements are coming to WoW Classic, giving players new rewards for their exploits and accomplishments.
  • Dungeons & Raids – Relive seminal 5-player dungeons like Azjol-Nerub and the Culling of Stratholme, and lay siege to Naxxramas as a 25- or 10-player raid—an update of its original iteration as a 40-player raid in pre-expansion World of Warcraft. 
  • Included With Existing World of Warcraft Subscriptions – As with previous WoW Classic releases, anyone who subscribes to World of Warcraft can also play Wrath of the Lich King Classic at no additional cost.

Joyous Journeys 50% Experience Buff Ahead in Burning Crusade Classic

The road ahead is icy and fraught with danger. To help you prepare for your adventures in Wrath of the Lich King Classic, players in Burning Crusade Classic will get an experience buff* called “Joyous Journeys,” which will increase experience gains by 50%! It’s a great time to finish leveling a character, create a new one, or invite friends to join you in your adventures.

Players can also visit any innkeeper in a capital city to turn the experience buff off or on. The journey won’t last forever and will end with the launch of Wrath of the Lich King Classic.

Blizzard are excited to be able to bring this classic adventure to you, so don’t forget to sign up for the beta. For the latest information and updates, keep checking WorldofWarcraft.com, and follow them on Twitter and Facebook.

This article was sourced from worldofwarcraft.com

Diablo Immortal – Class Change & New Features

This Patch is Due for Release on 20th July 2022

A few weeks ago, Blizzard provided us with their first batch of post-launch content for Diablo Immortal. This week, they’re “excited” to unveil the new Class Change mechanic, two in-game events, the deadliest Helliquary boss yet, and more. All the items mentioned below will go live on July 20 at 3 a.m. server time—specific dates for content going live afterward are provided below. Let’s dive right in!

This Content has been Sourced from Official Blizzard Site: Click here to go see it

CODEX

  • Class Change
  • Hero’s Journey
  • Adventurer’s Path Limited-Time Event
  • New Helliquary Boss: Gorgothra the Claimer
  • Hungering Moon Limited-Time Event
  • Amber Blades Cosmetic Set
  • Feature Updates

Class Change

In Diablo games, your journey begins with an important choice: which class will you play as? To alleviate some of the pressure associated with this choice, and to equip players with increased flexibility in how they play, we’re adding a new Class Change mechanic to Diablo Immortal.

After being up close and personal as a Barbarian, perhaps you’re ready to sheathe your swords and manipulate arcane forces from afar as a Wizard. Class Change presents an opportunity for a fresh start while maintaining most of your previous progress. To experience Sanctuary anew as a different class, visit the Shifting Flames brazier in Westmarch to begin.

Below are a few rules surrounding the Class Change mechanic:

  • Class Change becomes available for a character beginning at level 35.
  • You may change your class once every seven days and at no cost—there is also a one-time option to immediately revert to your previous class, skipping the seven-day waiting period. There are no current plans to allow players to purchase the ability to change classes more frequently.
  • When you change to each class for the first time, you can set the appearance of your character and receive a full reset of your Paragon Trees.
  • Upon changing to each class for the first time, you will be granted placeholder gear. The placeholder gear will have an equivalent rank to the previously equipped gear of your last class.
  • All Clan, Warband and other social group affiliations will carry over.
  • Some class-specific cosmetics and gear will not carry over when you change classes. All gear equipped to your previous class will be available in your inventory. Any cosmetics owned for a class will be retained on that class and will be available upon changing back to it.

Hero’s Journey

Muster all your grit and tenacity, for the journey ahead is rife with both untold glory and righteous rewards. Hero’s Journey is a new end-game experience that unlocks for adventurers during the Frozen Tundra portion of the main questline. Consisting of four chapters, with two more planned for the future, Hero’s Journey will send you to complete mettle-testing objectives that scale in difficulty as you rise in Paragon Level.

If you can prove you’re up to the task, a bounty of rewards is here to greet you upon completing each chapter. These range from large sums of gold or Platinum to Aspirant’s Keys, Legendary Crests, and even the Glorious Journey Portrait Frame.

Adventurer’s Path Limited-Time Event

In Sanctuary few are capable enough to stand against the darkness and wager their life for the defenseless. But you, adventurer, have consigned your days to thinning out the ranks of the Burning Hells, ushering in safety where all hope was once lost. The downtrodden look up to you, and to continue serving them, you must walk the Adventurer’s Path.

From July 20 at 3:00 a.m.–August 3 at 3:00 a.m. server time, as you complete Adventurer’s Path tasks, you’ll earn gold, enchanted dust, and scrap materials for your heroics. Racking up enough completed tasks will also unlock milestone rewards for you:

  • Upon completion of eight tasks: 10 Aspirant’s keys
  • Upon completion of 16 tasks: the Adventurer’s Laurel Portrait Frame
  • Upon completion of 20 tasks: one Legendary Crest

New Helliquary Boss: Gorgothra the Claimer

Rayek has located another one! But he’s going to need the help of a few hardened adventurers to quell this gargantuan and impossibly ancient threat. Gorgothra is the third of the Wrathborne demons to plague Sanctuary. She has earned the worship of countless demons over the ages, but is no stranger to combat—her petrification rays, bilious venom, and serpentine strikes dwarf the power of Lassal and Vitaath.

Do you possess the demon-slaying prowess needed to overcome Gorgothra’s wrath? Or will you become another ossified corpse decorating her lair? Assemble your group at the Helliquary, for Gorgothra emerges on August 2.

Hungering Moon Limited-Time Event

The moon is back for seconds, and it demands more blood. . . perhaps even yours! Gaze upon the moon—bask in its hallowed glow, heed its howl for sustenance, and lunar-laced blessings you shall be bestowed. Fulfilling the moon’s demands will earn you Moonslivers, which can be traded for Blessings. After acquiring seven Blessings you will have curried enough goodwill with the moon to trade these in for a random reward such as: Enchanted Dust, Glowing Shards, and Legendary gear. Offer enough blessings to the moon and it will even present you with its favor—a bundle consisting of one Legendary Crest and more.

We welcome brave adventurers to lend their hand in satiating the moon’s hunger from July 29 3:00 a.m.–July 31 3:00 a.m. server time.

Amber Blades Cosmetic Set

The Amber Blades are one of the foremost desert gangs vying for control of Shassar, and notably less vicious in their behavior than their largest adversary, the Sand Scorpions. The Blades condemn the Scorpions’ forced labor and attacks on caravans, and take every opportunity to disrupt their most vicious plans. Whether this approach is a matter of morality or a recruiting technique is known only to the Amber Blades themselves.

Shield yourself from the sun’s unyielding rays while trekking through an unforgiving sea of sand with the Amber Blades Cosmetic Set—purchasable from the in-game shop.

If you’re looking for the newest round of hotfixes and bug fixes implemented for Diablo Immortal across all supported platforms, they can be found here. For PC-only hotfixes, bug fixes, and patch notes, visit our known issues blog.

We’ll see you in Sanctuary!
-The Diablo Immortal Team


Feature Updates

Warband Raid

  • Completing a weekly Warband Raid will now allow you to purchase an Eternal Legendary Crest for 1600 Platinum from the Crest Merchant in Westmarch, Jondo Mouren.

Developer’s Note: Because the purchasable Crest is Eternal, this provides you with an additional avenue to obtain gems that can be sold on the Marketplace.

Fading Ember

  • The Fading Ember cap has been increased from 200 to 280.
  • You may now trade 22 Fa Runes for an Eternal Legendary Crest.

Developer’s Note: This means that you can now craft a random Legendary Gem once per week if you max out your Fading Embers.

New Monster Affixes

  • Shell: Summons a defensive shield, preventing Life loss until it is destroyed.
  • Siphon: Channels a draining beam at one target that Slows and leeches Life to heal for five seconds.

Zwenson’s Haunting

  • Changed the ability description to read: When you defeat an enemy, a dark beast attacks nearby enemies, dealing X% base damage. Cannot occur more than once every X seconds.

Developer’s Note: The previous description incorrectly referenced summoning, which made the ability sound like a summon ability rather than an attack.

Blood-Soaked Jade

  • Changed the ability description to read: Increases all damage you deal by up to X% while at full Life, with a minimum bonus of Y% while at low Life. Increases your Movement Speed by Z%.

Developer’s Note: In the previous description, it wasn’t entirely clear that Movement Speed was a flat buff while the damage bonus was affected by your Life.

Thirty-six New Class Legendary Items:

This round of Legendary Items is primarily aimed at providing more opportunities for players to harness damage over time effects. We cannot wait to see how these affixes affect your builds or give way to new playstyles.

  • Barbarian
    • Compromise is Loss: Ground Stomp now rips open the ground, dealing damage to enemies in front of you. Maximum X charges.
    • Doom of the Cowed: Activating Wrath of the Berserker now immediately reduces the Movement Speed of all nearby enemies by X%.
    • Five Fresh Claws: Whirlwind now shreds armor, increasing all damage enemies take by X%, stacking up to five times.
    • Lunatic Twin: When Frenzy is fully stacked, each attack unleashes X damage to all enemies in front of you. Cannot occur more often than once every Y seconds.
    • Paste and Powder: Hammer of the Ancients now randomly drops hammers in the targeted area multiple times.
    • The Trembling: Undying Rage also increases your Movement Speed by X%.
  • Crusader
    • Forgotten Savior: Falling Sword now calls flames from the heavens that Burn enemies.
    • Torrential Refrain: Condemn now immediately detonates all of its damage on the enemies it hits.
    • Daybreak: Consecration now protects you and nearby party members, decreasing damage taken by X%.
    • Equal Portions: Sacred Chain no longer constrains enemies, instead forming a chain of flames between enemies which Burns other enemies that touch it.
    • Stare of Wroth: Shield Glare now Burns enemies for X damage over Y seconds.
    • Heaven Squints: Judgment now conjures a continuous beam of light from the heavens which moves under your control.
  • Demon Hunter
    • Hunter-Gatherer: Escape now launches X homing rockets at nearby enemies when activated, each dealing Y damage.
    • Murdermost: Vengeance now increases your critical strike chance by X% but causes you to lose Y% of your Life every second.
    • Pinpoint Overflow: Multishot now fires all arrows in a targeted direction and can strike the same enemy multiple times.
    • Puncta Obscura: Impale now also causes enemies to Bleed for X damage over Y seconds.
    • Scrapdacks: Knife Trap now scatters multiple mines that will explode when stepped on, but it can no longer have multiple charges.
    • Suit Mordant: Smoke Screen now hurls an acid bomb that damages enemies continuously.
  • Monk
    • Endless Trial: Imprisoned Fist now continuously launches punches in a direction you can change while channeling. Using Imprisoned Fist will slowly consume its energy, which will recover while Imprisoned Fist is not in use.
    • Numb Realization: Exploding Palm Bleed effect now has a X% chance to be detonated by other attacks.
    • Pugilist’s Presence: Seven-Sided Strike now attacks repeatedly in the same direction, knocking back the enemy each time.
    • Rattling Arm: Wave Strike turns into a pneumatic ball that pulls in and continuously damages enemies.
    • Starving Mosquito: Flying Dragon damage increased by X% for each enemy hit, up to a maximum increase of Y%.
    • Typhlot Robe: Cyclone Strike now creates a sandstorm that reduces enemy vision and deals damage.
  • Necromancer
    • Arc of Misery: Bone Spirits now bounces whenever it hits a wall.
    • Cloak of Quills: Bone Armor now causes your summons to continuously damage nearby enemies, but no longer protects them.
    • Hissing Skin: Grim Scythe now increases all damage you deal by X% for each enemy hit, up to Y%, for Z seconds.
    • Shared Service: Bone Armor now reduces all continuous damage you take by X%.
    • Studied Menace: Corpse Lance now causes enemies to decay, dealing X damage for Y seconds.
    • Vesperguard: Skeletal Mage now shoots continuous rays at enemies.
  • Wizard
    • The Aimless One: Arcane Torrent now launches missiles at random enemies around you.
    • The Enervators: Ray of Frost now creates an ice shield each time it damages an enemy, absorbing X damage and stacking up to 10 times.
    • Fireflurry: Scorch now hurls a ball of magma that bursts when it strikes an enemy, creating a pool of magma that Burns and Stuns enemies.
    • Ninety-Nine Wild Arcana: Arcane Torrent damage increased by X%.
    • Waking Invocation: Ray of Frost now creates an illusion that channels a beam of frost in the targeted direction.
    • Weathering Eye: Arcane Wind now also applies a X% reduction to Movement Speed for Y seconds.

World of Warcraft – Dragonflight Removes Gendered Language in Character Creation

Original Post by Demi Williams of NME.com (Click here to view)

“Datamined strings indicate the game could also add the option for players to select their pronouns”

World Of Warcraft: Dragonflight will be removing gendered language from its character creation menu, according to the newly released alpha.

The Dragonflight alpha went live yesterday (July 15) and gave players the first glimpse at what to expect from the new expansion. This included the revamped character creation screen which will now exclude the use of gender-specific terminology.

In the existing game, when creating a character players are presented with either ‘male’ or ‘female’. However, Dragonflight will be changing this to ‘body 1’ and ‘body 2’.

A new Wowhead post also notes another change currently not implemented on the Dragonflight alpha, but datamined strings indicate it will be added to the game, is the option for players to select their pronouns. Apparently, the game will let players choose between he/him, she/her or they/them, as well as a preferred voice.

“What we don’t know is how these options would be used though, as there doesn’t appear to be any place to actually select this customization, and neither gender nor pronouns have ever been referenced in any player UI element,” Wowhead explains.

However, it’s notable that the game already avoids referencing the player using pronouns, instead choosing to call them “champion” or “hero”.  It’s unclear if the datamined option will just be a personalized feature or if pronouns will be introduced to the game’s system.

World Of Warcraft: Dragonflight was announced in April and will introduce Dragonriding, “an all-new skill-based method of aerial movement that allows players to take to the skies on the back of their personal Dragon Isles Drake.”

Last month, Blizzard confirmed the expansion will launch “on or before December 31, 2022” with three digital versions being available for preorder.


Lox responds: “I’m not sure if this is a good idea or not, and I’m a member of the LGBTQ community. Are we taking this political correctness too far? Or, is it the right time to finally acknowledge that society no longer looks at identity in black-and-white terms, and should therefore give people the chance to create their own identity, whether in the real world, or in a fantasy game?

As always, feel free to join the LGC Discord, if you want to help add to a small but growing community.

Click here to be forwarded to the LGC DC!


EVE Online – LEGO Spaceship Live Builds!

Check out their latest charity event…

Over many weeks the EVE Online and Star Citizen communities have been locked in a contest to see who can design the best in-game ships made from LEGO®.

Now members of the EVE Online Community Team at CCP Games and Cloud Imperium teams will take to a special shared live stream to build at least one of the winning submissions, while fundraising for the amazing children’s hospital charity Extra Life.

The stream, running on 22 July 17:00 UTC, will see the EVE Online Community Developers make the best Star Citizen ship, while our friends at Cloud Imperium tackle constructing spacecraft from EVE Online.

You can also expect more daft challenges and donation-driven community interaction!

Learn More by Going to Their Official Site

This post was created from information copied from an EVE Online email. I thought this was one to repost.

Diablo Immortal – Patch Notes – Do we now have a Cow Level? [Updated]

Unofficial Patch Notes – 6th July 2022 Update

PC Client update size: 35MB —— In-game update size: 450MB

UPDATE: Link to official patch notes: https://news.blizzard.com/en-us/diablo-immortal/23826542/diablo-immortal-s-first-post-launch-content-update#Bug

So, Diablo Immortal has been out for over a month, and we now finally have the first major update to the game. Blizzard did announce that there was due to be a patch around the end of the first season of the Battlepass, and players were evicted from the game this morning for this to happen.

Surprisingly, at the time of writing this, no-one has seen any indication that there are actual patch notes for people to read and digest. As people logged into the game after the servers came back up, World chat was scrolling with questions and confused players, desperate to find out what was new and whether they should even bother to continue to grind this game!

It is for this reason, I’m making my own. I’ve been to the Diablo Immortal Discord server, which had little to no information and I’ve been helped by many players within the “Diamond Gates” server and I’ll do my best to list all of these wonderful contributors.

Let’s Get Updated! – Diablo Immortal Patch Notes [6th July 2022] [Unofficial and Likely Misleading!]

Key Features and Gameplay Improvements

  • Added persistent server time clock to bottom-left of the user interface (PC) – Was already there, but previously had to tap the area. This must have been too challenging for some people :/
  • Can now type the letter “k” into chat without being told it’s bad language – lol, k?
  • Performance for players on Windows 7 machines seemed to have improved – Although “Gladys”, who reported this, did suggest it might have been because there weren’t many people logged in yet after the servers reinitialised. I feel bad for those still on Win 7. 😮
  • The initial opening sequence for the Codex has been shortened – That’s right, prepare to jump when the opening book whooshes at you now.
  • PC players who use controllers can enjoy a new “intelligent attack” system – Apparently, this prevents unwanted movement while performing attacks, from what I understand.

Additional Content

  • Elder Rifts now have something called “Demon Spires” which, when destroyed, increase the ER rewards – Not seen this yet! Thanks to “Destra” for this info.
  • The long awaited Cow Level has been introduced – This can be found…. nowhere, it’s all nasty lies from a NASTY LIAR!

Bug Fixes

  • You can now attack properly after using a channelled ability – Wow, it took over a month to fix this game-destroying bug? thanks to “Bomber” for this.
  • Apparently the Escape button now works properly – According to player: “Redknapp”, you can now press escape and it may actually bring up the main menu. Good work Blizzard.

Cosmetic Changes

  • Added developer logos to splash screen – Why advertise yourselves? This isn’t going all that well!

New Bugs!

  • Channelling: As a Wizard, If you hold down movement keys while channelling, your beam gets locked in place – OMFG, you just fixed one bug! Well done, Blizzard, this is some professional sh1t! check out “Microwave’s” evidence! https://imgur.com/a/oLPLz5T
  • Employing custom cursors seem to have been blocked – I use custom cursors so I can see mine during heavy gameplay but no matter how hard I try, the game seems to load original cursors from some hidden depth… not impressed Blizzard.

NOTE: Please let me know of any other additions, fixes or new bugs, et cetera, as I’ll add them here.

Conclusion

It’s a bit early to conclude anything as the full extent of this patch is unclear… as I’ve yet to see any patch notes, but it does seem to be fairly surface-level at the moment. I would apologise for the mocking tone but some of these updates are far from what bored players are eager to see, which is way more content and lessening of restrictions and monetisation for free to play (F2P) players.

I’m personally not seeing 450 megabytes of updates here so I’m going to go play and find some!

I’ve even been on the official Diablo Immortal Discord and not really seen much on there either, apart from what players are submitting. Though there is the following pinned message from PezRadar (Blizzard):